000 01201cam a22003492 4500
001 023189948
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006 m d
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008 190228e20120821kyu eo ||| 2 eng d
020 _a9781136141737
020 _a1136141731
_qE-Book
024 3 _a9781136141737
035 _a(OCoLC)1202565553
037 _a9780080475233
_b00081154
040 _aVT2
_beng
_cVT2
_dUAB
_dOCLCO
049 _aEQOA
082 0 4 _a006.786
_222
092 _aWMS1202565553
100 1 _aVer Hague, Jim
_eAuthor.
245 1 0 _aFlash 3D
_h[electronic resource]:
_bAnimation, Interactivity, and Games.
260 _aNew York :
_bRoutledge
_cAug. 2012
_aFlorence :
_bTaylor & Francis Group [Distributor]
300 _a1 online resource (416 p.)
521 _aCollege Audience
_bRoutledge.
630 0 0 _aFlash (Computer file)
650 0 _aComputer animation.
650 0 _aThree-dimensional display systems.
700 1 _aJackson, Chris,
_eAuthor.
856 4 0 _3O'Reilly Online Learning Platform: Academic Edition (SAML SSO Access)
_uhttps://go.oreilly.com/university-of-oxford/library/view/-/9780240808789/?ar
_71
942 _2ddc
_n0
999 _c65209
_d65209