Game design : theory and practice
Publication details: Wordsworth Editions Limited, 2005.Edition: 2nd edISBN:- 1556229127
| Cover image | Item type | Current library | Home library | Collection | Shelving location | Call number | Materials specified | Vol info | URL | Copy number | Status | Notes | Date due | Barcode | Item holds | Item hold queue priority | Course reserves | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal 21 days | City Campus UCEN | Non-fiction | 006.69 ROU (Browse shelf(Opens below)) | Available (In Transit to Openshaw) | 081132 |
Browsing City Campus UCEN shelves,Collection: Non-fiction Close shelf browser (Hides shelf browser)
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| 006.69 ROG Level Up! : the guide to great video game design | 006.69 ROG Level Up! : the guide to great video game design | 006.69 ROL Andrew Rollings and Ernest Adams on game design | 006.69 ROU Game design : theory and practice | 006.69 SHE Character development and storytelling for games | 006.69 TAY Play between worlds : Exploring online game culture | 006.69 TAY Play between worlds : Exploring online game culture |
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