CryENGINE 3 Game Development Beginner's Guide. (Record no. 60403)
[ view plain ]
000 -LEADER | |
---|---|
fixed length control field | 05117cam a2200409Mu 4500 |
001 - CONTROL NUMBER | |
control field | 337626 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20211207111449.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr |n|---||||| |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr |n|---||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 180928s2012 enk o 000 0 ENG d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781849692069 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 1849692068 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781849692007 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 1849692009 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 1849692068 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781849692007 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 1849692009 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | 337626 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)815979052 |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Tracy, Sean |
245 10 - TITLE STATEMENT | |
Title | CryENGINE 3 Game Development Beginner's Guide. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Birmingham, England : |
Name of publisher, distributor, etc. | Packt Publishing, |
Date of publication, distribution, etc. | 2012 ; |
Place of publication, distribution, etc. | Birmingham, England : |
Name of publisher, distributor, etc. | Packt Publishing. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (606 pages) $a<length> |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | CryENGINE 3 Game Development Beginner's Guide; CryENGINE 3 Game Development Beginner's Guide; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz -- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Downloading the color images of this book; Errata; Piracy; Questions. |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | 1. Introducing the CryENGINE 3 Free SDKWhat is the CryENGINE?; Applying your vision; Far Cry by Crytek -- first-person shooter; Aion by NCsoft -- massively online role-playing game; Crysis by Crytek -- first-person shooter; Crysis Warhead by Crytek -- first-person shooter; Crysis 2 by Crytek -- first-person shooter; CryENGINE 3 Free SDK; What's in it for me?; Do I need a full team to develop with the CryENGINE?; Learning by example; Time for action -- installing the CryENGINE 3 Free SDK; What just happened?; Come in ... stay awhile; Time for action -- load the sample map in the launcher. |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | What just happened?Visual Studio Express and C++ game code; Acquiring the sample source assets; Time for action -- installation of the 3ds Max exporter Plugin; What just happened?; Time for action -- downloading and opening the sample assets; What just happened?; Time for action -- installing the Adobe Photoshop plugin-CryTif; What just happened?; CryENGINE 3 Sandbox; Time for action -- starting Sandbox and WYSIWYP; What just happened?; Getting around in the Sandbox Editor; Time for action -- manipulating the perspective camera; What just happened?; Handling level objects. |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Time for action -- selecting and browsing objectsWhat just happened?; Time for action -- saving our work; What just happened?; Have a go hero -- free your mind; Summary; 2. Breaking Ground with Sandbox; What makes a game?; Reducing, reusing, recycling; Developing out of the box; Time for action -- creating a new level; What just happened?; Using the right Heightmap Resolution; Scaling your level with Meters Per Unit; Calculating the real-world size of the terrain; Using or not using terrain; Time for action -- creating your own heightmap; What just happened?. |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Have a go hero -- using additional brush settingsUsing alternative ways for creating terrain; Generating procedural terrain; Have a go hero -- generating procedural terrain; Importing a pre-made heightmap; Pop quiz -- level size and scale; Creating terrain textures; Time for action -- creating some basic terrain texture layers; What just happened?; Adding altitude and slope; Adjusting the tile resolution; Pop Quiz -- terrain texture layers; Creating vegetation; Time for action -- creating some flora for your level; What just happened?. |
505 8# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Time for action -- setting up time of day and its basic parameters. |
520 3# - SUMMARY, ETC. | |
Summary, etc. | CryENGINE 3 Game Development Beginner's Guide; CryENGINE 3 Game Development Beginner's Guide; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Support files, eBooks, discount offers and more; Why Subscribe?; Free Access for Packt account holders; Preface; What this book covers; What you need for this book; Who this book is for; Conventions; Time for action -- heading; What just happened?; Pop quiz -- heading; Have a go hero -- heading; Reader feedback; Customer support; Downloading the example code; Downloading the color images of this book; Errata; Piracy; Questions1. Introducing the CryENGINE 3 Free SDKWhat is the CryENGINE?; Applying your vision; Far Cry by Crytek -- first-person shooter; Aion by NCsoft -- massively online role-playing game; Crysis by Crytek -- first-person shooter; Crysis Warhead by Crytek -- first-person shooter; Crysis 2 by Crytek -- first-person shooter; CryENGINE 3 Free SDK; What's in it for me?; Do I need a full team to develop with the CryEN ... |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool. |
700 10 - ADDED ENTRY--PERSONAL NAME | |
Personal name | Reindell, Paul |
Relationship | edt |
856 4# - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=492074">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=492074</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | EBOOK |
Suppress in OPAC | No |
No items available.