Unity Shaders and effects cookbook / (Record no. 59131)
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000 -LEADER | |
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fixed length control field | 02451cam a2200277Ia 4500 |
001 - CONTROL NUMBER | |
control field | 339201 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20211207111239.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cnu---unuuu |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cnu---unuuu |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 180928s2013 enka o 001 0 ENG d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781849695091 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781849695084 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781849695084 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781849695084 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | 339201 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)855545074 |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Lammers, Kenny |
245 10 - TITLE STATEMENT | |
Title | Unity Shaders and effects cookbook / |
Statement of responsibility, etc. | Kenny Lammers. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Birmingham, England : |
Name of publisher, distributor, etc. | Packt Pub, |
Date of publication, distribution, etc. | ©2013 ; |
Place of publication, distribution, etc. | Birmingham, England : |
Name of publisher, distributor, etc. | Packt Pub. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (1 volume) : |
Other physical details | illustrations $a<length> : $b<enrich> |
520 ## - SUMMARY, ETC. | |
Summary, etc. | In Detail Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. Transform your game into a highly polished, refined product with Unity's post-processing effects. "Unity Shaders and Effects Cookbook" is the first of its kind to bring you the secrets of creating Shaders for Unity3D - guiding you through the process of understanding vectors, how lighting is constructed with them, and also how textures are used to create complex effects without the heavy math. Starting with essential lighting and finishing up by creating stunning Screen Effects alike those in high quality 3D and mobile games. Discover techniques including Normal mapping, Image based lighting, and how to animate your models inside of a Shader. Explore the secrets behind some of the most powerful Shaders including skin and hair! With "Unity Shaders and Effects Cookbook" what seems like a dark art today will be second nature by tomorrow. Approach Unity Effects and Shader Cookbook is written in a Cookbook style, teaching you to create stunning Shaders and effects through step-by-step, illustrated examples. Who this book is for Unity Effects and Shader Cookbook is written for developers wanting to create your first Shaders in Unity3D, or who wish to take their game to a whole new level with effects. No previous Shader writing experience is necessary to use this book, though a solid understanding of Unity is required. |
856 4# - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=601664">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=601664</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | EBOOK |
Suppress in OPAC | No |
No items available.