Programming like a pro for teens / (Record no. 53927)
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fixed length control field | 03462cam a2200529Ka 4500 |
001 - CONTROL NUMBER | |
control field | 335752 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20211207110304.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cnu---unuuu |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 180425s2012 maua o 001 0 ENG d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9781435459250 |
Qualifying information | (electronic bk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9781435459243 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 1435459245 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | 335752 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)746898863 |
037 ## - SOURCE OF ACQUISITION | |
Stock number | CL0500000110 |
Source of stock number/acquisition | Safari Books Online |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | |
Language of cataloging | ENG |
Transcribing agency | |
Modifying agency | E7B |
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Description conventions | pn |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | 991924876 |
049 1# - LOCAL HOLDINGS (OCLC) | |
Holding library | AU@ |
049 1# - LOCAL HOLDINGS (OCLC) | |
Holding library | CHNEW |
049 1# - LOCAL HOLDINGS (OCLC) | |
Holding library | DEBBG |
049 1# - LOCAL HOLDINGS (OCLC) | |
Holding library | DEBSZ |
049 1# - LOCAL HOLDINGS (OCLC) | |
Holding library | DKDLA |
049 ## - LOCAL HOLDINGS (OCLC) | |
Holding library | MAIN |
100 10 - MAIN ENTRY--PERSONAL NAME | |
Personal name | Hardnett, Charles R |
245 10 - TITLE STATEMENT | |
Title | Programming like a pro for teens / |
Statement of responsibility, etc. | Charles R. Hardnett. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | Boston, Massachusetts : |
Name of publisher, distributor, etc. | Course Technology PTR/Cengage Learning, |
Date of publication, distribution, etc. | ©2012 ; |
Name of publisher, distributor, etc. | Cengage. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (416 pages) : |
Other physical details | illustrations |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Chapter 1. Getting started -- chapter 2. The nature of the problems and solutions -- chapter 3. Introduction to the core C++ language -- chapter 4. Numerical problems -- chapter 5. Divide and conquer -- chapter 6. Small-scale problems -- chapter 7. Top-down design -- chapter 8. Bottom-up design -- chapter 9. Medium-scale problems -- chapter 10. Introduction to object-oriented design -- chapter 11. Object-oriented programming in C++ : part I -- chapter 12. Object-oriented programming in C++ : part II. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Programming Like A Pro For Teens is written in a friendly, unassuming voice that makes it possible for you to master the ideas and concepts that professionals use for programming every day. You learn algorithmic thinking and problem-solving in addition to the C++ language. This book focuses on problem-solving techniques and thought processes and introduces features at your level of complexity. Introductory problem solving techniques pave the way toward increasingly more advanced techniques. This approach allows you to engage in meaningful programming experiences early in the book, which motivates you to continue. |
520 ## - SUMMARY, ETC. | |
Summary, etc. | Included: Algorithms, pseudocode, and flowcharts ; Components of the C++ language ; Issues related to solving numerical problems ; The divide-and-conquer problem-solving approach ; The top-down and bottom-up design methodologies and their applications for designing a game ; Additional C++ concepts, including parallel arrays, multidimensional arrays, dynamic memory allocation, pass-by-reference parameter passing, file manipulation, and records ; The object-oriented design methodology. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | C++ (Computer program language) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer algorithms |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Programming. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Design. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | COMPUTERS |
General subdivision | Programming Languages |
-- | C♯ |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | COMPUTERS |
General subdivision | Programming Languages |
-- | Java |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | COMPUTERS |
General subdivision | Programming Languages |
-- | Pascal |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | C++ (Computer program language) |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer algorithms |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Design. |
Source of heading or term | fast |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer games |
General subdivision | Programming. |
Source of heading or term | blmlsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Computer programming |
Source of heading or term | blmlsh |
856 4# - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=375472">http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=375472</a> |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | EBOOK |
Suppress in OPAC | No |
No items available.